As you can see, since announcing that I was going to start dabbling in Unity, I actually haven’t done anything! The cause of this is the fact that I’m currently ~20 hours in to the new Zelda game, Skyward Sword. Basically I’m trying to recharge and remind myself why I like games in the first [...]
Category Archives: Productivity
Intermission: The Legend of Zelda: Skyward Sword · December 14, 2011
Introducing BreakApp · November 14, 2011
Despite the relative silence of the blog recently, I’ve still been programming. After updating Nonogram Madness and Revolve Ball, I wanted to do something new, so decided to make a small productivity app. The result is BreakApp, a simple application for iPhone and iPod Touch which tries to remind you to take breaks from sitting [...]
Finding Time to Make Games · March 4, 2011
Everyone seems to have their own tips and tricks regarding how to make and finish a game. Derek Yu has a totally awesome list on his Make Games blog, which is required reading for anyone now reading this. Seriously, go read it now, then come back if you want to. Cliff Harris also had a [...]



