Been a quiet month or so since my last update. I haven’t been very productive in terms of new work, unfortunately. The purchase of my new Android phone got me thinking about doing some more work on my Android port of Shikaku Madness. Although it was released in June and priced at $0.99, I got [...]
tag archives: android
Nonogram Madness on Google Play and Mac App Store! · February 7, 2013
Review: Nexus 4 · December 7, 2012
I was 100% certain this day would never come, but, as they say, “Never say never.” As you may have guessed from the title of this post, I’ve purchased an Android phone. As it might happen, for various reasons (read: $$$) I jumped ship from Verizon over to T-Mobile with an unlocked iPhone 4. Unfortunately, [...]
Shikaku Madness on Google Play · July 27, 2012
Another day, another app store. Here’s Shikaku Madness on Google Play. I was able to use my brand new Nexus 7 to test/publish an Android Cordova build of the game. Unfortunately, the Javascript performance of the Android WebView isn’t quite as good as the iOS UIWebView; the main user interaction (tap + drag to create [...]




