tag archives: games

Review: Super Crate Box · January 13, 2012

Heyooo, time again for me to write another game review instead of actually making games! This installment will cover the “underground” PC hit with the most redundant/nonsensical name ever, Super Crate Box. Super Crate Box (hereafter, SCB) was released a year ago to critical acclaim by Dutch developers Vlambeer. Unfortunately, the first release was Windows-only, [...]

2 comments · Posted by in Games, Reviews · , , , ,

Review: Gears · June 16, 2011

I first saw Gears on the top 10 list in iTunes. The icon was unique, colorful, and featured a ball (hmm, sounds familiar). And it wasn’t Angry Birds, so I was intrigued. Not intrigued enough to actually click on the icon, though. It wasn’t until I got an email newsletter from Unity3D mentioning the game [...]

Add a comment · Posted by in Reviews · , , ,

Review: Tiny Wings vs. Canabalt · March 24, 2011

Oh yeah, I’m going there: reviewing the #1 game on the App Store. Last Friday, during a company-wide meeting, one of my co-workers asked innocently, “So, has anyone played this ‘Tiny Wings’ game?” Only the entire internets, my friend. Only the entire internets. You’ve obviously played Tiny Wings, so this review is irrelevant as to [...]

1 comment · Posted by in Games, Reviews · , , , ,

cocos2d Game Tutorial – Multitouch Asteroids (Part 3) · March 9, 2011

Hey, welcome back to yet another installment of the “multitouch asteroids” tutorial series. If you haven’t been following along, you can always go back and review part one or part two. This tutorial will focus on fleshing out the asteroids-style game that we created, including making both a title scene and “how to play” scene, [...]

15 comments · Posted by in Programming, Tutorial · , , , , ,

Finding Time to Make Games · March 4, 2011

Everyone seems to have their own tips and tricks regarding how to make and finish a game. Derek Yu has a totally awesome list on his Make Games blog, which is required reading for anyone now reading this. Seriously, go read it now, then come back if you want to. Cliff Harris also had a [...]

1 comment · Posted by in Productivity · , ,

Review: Horror Vacui 2 · January 24, 2011

Well, boys and girls, it’s review time again! The game that I decided to check out recently is called Horror Vacui 2. Horror Vacui 2 is an iOS strategy/board game designed by Shaun Inman, who is perhaps best known for his web apps Mint and Fever. However, he also seems to have a pretty strong [...]

Add a comment · Posted by in Reviews · , , ,

Preview: Revolve Ball · January 5, 2011

So I figured that I’d do a quick preview of the next game I’m working on. It’s called Revolve Ball, and it’s a remake of a game that my friend Sam and I created in college, which is in turn a clone of an old Taito game called Camel Try. I was first introduced to [...]

1 comment · Posted by in Games · , , , , ,

Nonogram Madness 1.1 · December 11, 2010

Hey, so a new version of Nonogram Madness is out! I’d been wanting to do an update since the first version was released, since I boned the keyword list for the app when I first submitted it (you can’t change keywords unless you upload a new version). This update makes Nonogram Madness an “universal” app, [...]

Add a comment · Posted by in Games · , , , , ,

Review: BQLSI STAR LASER · November 24, 2010

So, as an ongoing effort to try more iOS games and learn from other developers, I’ve decided to resurrect the dreaded “game review.” This’ll hopefully force me to think a bit more critically about some of the games I’m playing, and it might help out the random reader who is looking for something interesting on [...]

1 comment · Posted by in Reviews · , , , , ,