tag archives: in development

Preview: Shikaku Madness · April 6, 2012

It’s been a day of breaking blog silence! Part two of the Unity tutorial probably isn’t coming any time soon, in part due to the fact that I’ve been pluggin’ and chuggin’ on a new game. Yes, you can kick me now: it’s called Shikaku Madness, and yes, it’s a game based on an obscure […]

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Preview: Revolve Ball · January 5, 2011

So I figured that I’d do a quick preview of the next game I’m working on. It’s called Revolve Ball, and it’s a remake of a game that my friend Sam and I created in college, which is in turn a clone of an old Taito game called Camel Try. I was first introduced to […]

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